In The News
The Social Gaming Summit: Casual MMOs and Immersive Worlds
Akela Talamasca, Massively
June 18, 2008
Social Gaming Summit: Fun with People
Miguel Lopez, GameSpy
June 18, 2008
Mochi Media Raises $10 Million for Flash-Based Game Ad and Analytics Platform
Dean Takahashi, Venture Beat
June 18, 2008
Why User-Generated Content Matters for Games
Christian Nutt, Gamasutra
June 20, 2008
Why User-Generated Content Matters in MMOs
Michael Zenke, Massively
June 21, 2008
Why User Generated Content Matters
Maggie Greene, Kotaku
June 22, 2008
3-D Chat Room IMVU Hits 20 Million Members
Dean Takahashi, VentureBeat
June 25, 2008
Social Gaming Summit: Monetization and Business Models for Social Games
Joey Seiler, Virtual Worlds News
Live Notes from "Asynchronous Games on Social Networks" at Social Gaming Summit
Justin Smith, Inside Social Games
Social Gaming Pwns the Industry
Jeremy Liew, TechCrunch



















